Follow the logic. Students are introduced to the basic logic and principles of programming. They build familiarity with these concepts through fun and simple exercises following ordered sets of commands
Modify the code. Next, we dig deeper as students add some personal flair by editing their code. With some trial-and-error along the way, they customize sprites, alter images, and add their own stories as text.
Run program. Adding the power of loops, conditions, and other programming tools students complete their own simple games and fun exercises.
Dependent on level, our students either use block coding programs, such as Scratch or a standard programming language such as Python.
Lessons and exercises are built to introduce and practice the following concepts:
Our Clubs are run as extracurricular programming in schools across the Greater Toronto Area. With exciting subjects, engaging instructors, and hands-on activities, this program offers educational experiences beyond the school curriculum. Learn more>
This program (delivered in-school, during class time) has been designed to supplement and extend Ontario school curriculum. Our experiential mode of instruction brings unique activities into any classroom, resulting in meaningful and memorable learning outcomes. Learn more>
Our Lunch and Afterschool Clubs are typically run as three to eight-week programs, but we also offer one-off presentations, including half-day or full-day activities.
Our In-Class Enrichment programs are tailored to suit the particular needs of any given classroom and school budget and can be presented as half-day, full-day, multiple-day, or weekly activities.
Grade 1 to grade 8.
Available in English and French.